World of Warcraft quests constitute a pretty large portion of the game. They are used as very beneficial tools in advancement and are almost always used to level up in addition to combat. It is safe to say that not partaking in quests results in slow game progression and can even upset some of your guild members.
There are several types of quests in World of Warcraft, with some being linked to certain levels and players. The most common, however, require the death of enemies to acquire items or just the death of monsters. A delivery quest, on the other hand, will move you from place to place and allow you to explore new terrain. Some even involve letters sent to you so you can read them.
Some unusual quest forms require you to escort a non-player character throughout a level or place. This becomes an objective and once completed (generally within a specific time frame) you are rewarded with a specific object or taken to a specific place in the world. Other quests act to defend an enemy attack or infiltrate areas and destroy certain items. These missions constitute as quests and are rewarded accordingly.
Other types of quests include emotes, puzzles, riddles and are so varied that they can even begin from objects on the floor or a town wanted poster. It is a very diverse addition to World of Warcraft game, which contributes to the overall functionality and fun of roleplaying.
Quests continually provide gamers with challenges and worthwhile game Buy wow gold play daily. One of the benefits is that it not only promotes individual accomplishment, but some quests require a guild or a specific number of players to achieve the quest. This can require players to stick together for weeks at a time and really optimize the World of Warcraft experience.
Since World of Warcraft functions partly on an experience-based point system, upon completion of each quest these points are awarded based on the level and complexity. Other times gold, potions, food, magical items, armor, and weapons are given as forms of reward. In group quests, usually consisting of 20 to 40 players, the purpose is to overpower a challenging boss figure. This is generally preceded by killing a series of sub bosses and can be highly exciting.
One last type of quest is battleground that pits alliance players against horde players who are at the same or similar level. To win you have to kill opposing players and the team leader. It can be extremely competitive but also a lot of fun.